The Knowhow Book of Batteries and Magnets

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Create electric wonders, from games to robots.

This book is perfect for anyone interested in creating unique and interactive electrical models and games. The book provides clear instructions on how to make a variety of toys and games using batteries and magnets, including a toy lighthouse and robot. It is a great read for aspiring inventors and those interested in electricity and magnetism.

Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

The Knowhow Book of Batteries and Magnets

Regular price
Unit price
per
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ISBN: 9780860200086
Authors: Heather Amery
Publisher: Edc Pub
Date of Publication: 1988-01-01
Format: Paperback
Related Collections: Science, Art
Goodreads rating: 4.25
(rated by 4 readers)

Description

Shows how to make games and models, bulbholders and switches, a toy lighthouse, lantern, Morse Code transmitter, robot and electro-magnet
 

Create electric wonders, from games to robots.

This book is perfect for anyone interested in creating unique and interactive electrical models and games. The book provides clear instructions on how to make a variety of toys and games using batteries and magnets, including a toy lighthouse and robot. It is a great read for aspiring inventors and those interested in electricity and magnetism.

Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.