Design Patterns : Elements of Reusable Object-Oriented Software

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Solutions to recurring design problems for OOP.

This book is a must-read for software developers looking to create flexible and reusable designs. The authors provide a catalog of design patterns for common software design problems and give examples of real-world implementations. The book is well-organized and easy to follow, and the code samples make it easy to understand how to implement the patterns in your own projects. Overall, this book is an essential resource for anyone working with object-oriented software design.

Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

Design Patterns : Elements of Reusable Object-Oriented Software

Regular price
Unit price
per
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ISBN: 9780201633610

Description

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.


The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.




Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.


Author: Erich Gamma
Format: Hardback
Number of Pages: 416
Publisher: Pearson Education Limited
Publication Date: 01 Jul 1997
 

Solutions to recurring design problems for OOP.

This book is a must-read for software developers looking to create flexible and reusable designs. The authors provide a catalog of design patterns for common software design problems and give examples of real-world implementations. The book is well-organized and easy to follow, and the code samples make it easy to understand how to implement the patterns in your own projects. Overall, this book is an essential resource for anyone working with object-oriented software design.

Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.