Winner of the Netherlands' most prestigious children's book award, this epic adventure quest draws readers deep into a collective dream world — and sweeps them along on a riveting journey through a reimagined past."They're going to send you on a sales trip and it'll be the death of you — I know what's going on at Gippart. You're their guinea pig."Josh Cope is a bit of a dreamer . . . who sometimes steals things. Otherwise, he's just your average boy. So why is an international corporation calling him in the middle of the night, insisting that he come and work for them? Why would they be so convinced that Josh is the key to conquering their new market — the past? Drawn into this astonishing, whirlwind adventure, Josh soon finds himself in the middle of a nightmare, caught in a place between dreams and reality. For Josh and his friends to find their way back, they must follow a trail that takes them right into the very heart of the human imagination — and to the furthest ends of time itself.
Contents:- The Wonderful Torch- The Very Old Teddy Bear- Willy and the Brownies- The Fairies' Christmas Party- Granny's Kittens- Redcap and the Broomstick Witch- Tippy-Top's New Beads- The Unkind Little Girl- The Spick-and-Span Stone- The Wizard and the Rubdubs- The Determined Dustbin- The Toy's New Palace- The Imp Without a Name- The Land of Blue Mountains- The Enchanted Cloak
The Eisner Award-winning creative team of Eric Shanower and Skottie Young bring you the best Oz series yet! Uncle Henry can't pay the mortgage, so he, Aunt Em and Dorothy must leave their Kansas home. Where can they go? To the Land of Oz, of course! Dorothy and the Wizard take Em and Henry on a grand tour, discovering knowledge pills and living paper dolls, solving living puzzles, suffering abuse from living kitchen utensils and drooling over living baked goods - but will anyone in Oz be left living after the Nomes attack, allied with the highly disagreeable Growleywogs? And when General Guph persuades the most evil race alive - the shape-shift ing Phanfasms of Mt. Phantastico-to join the Nome Army, have the Nomes bitt en off more than they can chew? COLLECTING: THE EMERALD CITY OF OZ 1-5
Best friends Aubrey and George begin their magical high jinks in this first book of the Laws of Magic series At a weekend shooting party at Prince Albert's country estate, Aubrey and George find themselves in a hotbed of intrigue and politics. Together they discover a golem, a magical creature built to perform one task—to kill Prince Albert. Aubrey and George are hailed as heroes for foiling the attempt on the prince's life—but who sent the golem, and why? Aubrey is far too curious to let the authorities handle this one, and he and George start an investigation of their own to get to the bottom of the royal assassination attempt.
Recommendation: Stardust is a whimsical and enchanting tale that takes readers on a captivating and unforgettable journey. With its mix of fantasy, romance, and adventure, Neil Gaiman creates a magical world where a young man must navigate treacherous lands and encounter fascinating characters in order to retrieve a fallen star. Full of vibrant imagery and Gaiman's signature storytelling, Stardust is a perfect choice for those seeking a beautifully written escape into a world of wonder and enchantment.
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